CAPCOM

I worked at CAPCOM for 4.5 years as a Lead Character Artist, Concept Artist, Marketing Artist & Designer. The majority of my work is from the DEAD RISING franchise. The work below is from DEAD RISING 4, DEAD RISING 3 & DEAD RISING 2.

 

The work below is for DEAD RISING 3 EX, which was a DLC for the main game. It was based off of famous CAPCOM franchises such as Power Stone, Rival Schools, Street Fighter, etc. I was in charge of the character production & posed, lit, rendered them for marketing and UI. My team of character artists modeled and textured the assets.